Short on time? This is the at-a-glance version of 305 Sprint upgrades in SRX: The Game career: which parts give the most performance per dollar and in what order to buy them. All 72 parts with prices are in the complete 305 Sprint parts catalogue.
Tires → Suspension → Chassis → Engine · Performance parts first, durable ones only with Full Damage
Cheapest performance per dollar (Rank 1)
| Part | Performance | Price | Cost per point gained |
|---|---|---|---|
| Tires – Performance H-20 | 5/10 | $750 | $250 |
| Tires – Performance H-40 Plus | 9/10 | $3,000 | $429 |
| Suspension – Steel Performance Kit | 5/10 | $2,000 | $667 |
| Chassis – Steel Performance | 5/10 | $2,500 | $833 |
| Suspension – Steel Performance Kit Plus | 9/10 | $6,000 | $857 |
| Chassis – Steel Performance Plus | 9/10 | $7,500 | $1,071 |
| Engine – Steel Performance Block | 5/10 | $4,500 | $1,500 |
| Engine – Steel Performance Block Plus | 9/10 | $13,500 | $1,929 |
Cost per point = price divided by the points gained over the installed Standard part (2/10). Tires are about six times cheaper per point than the engine.
Rank 1 shopping lists
| Set (all 4 categories) | Performance | Durability | Total |
|---|---|---|---|
| Performance | 5/10 | 10% | $9,750 |
| Performance Plus | 9/10 | 20% | $30,000 |
| Durable Plus | 8/10 | 70% | $37,500 |
| High Precision | 10/10 | 80% | $65,850 |
The last point of performance is the most expensive: High Precision costs more than double the Performance Plus set for +1 performance and much more durability.
Rank 1 part or save for Facility Level 2?
| Tire option | Performance | Cost |
|---|---|---|
| High Precision NRM-2000 (Rank 1) | 10/10 | $6,745 |
| Facility Level 2 + High Precision NRM-4000 (Rank 2) | 20/20 | $5,000 + $15,505 = $20,505 |
The facility alone does not make the car faster. Buy cheap Rank 1 tires and suspension now, and save for Level 2 only when you can afford the unlock plus at least one Rank 2 part.
Performance or durable?
The durable Plus version gives up 1 performance point for 50 more durability points (9/20% vs 8/70% at Rank 1). With Light Damage, go Performance. With Full Damage and frequent contact, durable parts can save on repair bills, which reached $364 after one race in our career.
The upgrade system chapter, the parts catalogue and the full SRX: The Game Career Guide explain every part, facility and sponsor.
